Introduction to Spark AR
Course 5: Interactivity: Practice: Add animation, sound, and instructions to your filter
By Paul Brown , Digital artist
About the video: Practice: Add animation, sound, and instructions to your filter
Overview
“In this new lesson we are going to add animation, sound and instructions to your filter ”
In this video lesson Paul Brown addresses the topic: Practice: Add animation, sound, and instructions to your filter, which is part of the Domestika online course: Course 5: Interactivity. Explore patches to add animation, sounds, or instructions.
Partial transcription of the video
“SPARK AR COURSE 5 LESSON 7 Practice In this course we learned the basics of interactivity, we learned to add animation, sound, make reusable patches, create instructions, as well as adding a Native UI to our filter. For this practice I want you to resume the practice from the previous course and let's add everything learned in this new course. Let's do it. We will first create the option to use the Native UI. Maybe for this option I would like to change the color of the house, and that we have the option with the UI to make an adjustment to the color of the wood of the house. For this we wi...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 5: Interactivity
Paul Brown
By Paul Brown
Paul Brown is a freelance 3D generalist, does motion graphics , medical and scientific animation, and augmented reality filters. He trained as a graphic designer at UNAM, and specializes in creative code for animation. He is passionate about exploring the fields of virtual reality and augmented reality. He began his career, working in advertising agencies with brands such as American Express, DIAGEO (Guinness, Jhonny Walker, Ciroq, etc.), Sauza, Helvex, among others, creating characters for advertising campaigns, corporate videos, stands , graphic identities, POP and architectural visualizations.
For a few years, he has worked as a freelance for different brands and agencies worldwide, developing motion graphics , graphic packages for TV, augmented reality filters, modeling and 3D animation, as well as medical and scientific visualization.
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