Introduction to Spark AR
Course 3: Tracking of Planes and Images: Trackers
By Paul Brown , Digital artist
About the video: Trackers
Overview
“Let's talk about the differences between a plane tracker and an image tracker as well as the capabilities and scope of the same.”
In this video lesson Paul Brown addresses the topic: Trackers, which is part of the Domestika online course: Course 3: Tracking of Planes and Images. Discover the scope of trackers and how to use them.
Partial transcription of the video
“SPARK AR / COURSE 3 LESSON 2 Trackers In the previous lesson we learned how to place objects in the real world. Now we will see the differences between an Image Tracker and Plane Tracker and best practices for each of them. We begin. When we start Spark, there are several "templates" to visualize objects in the real world. The ones that interest us are this one that says 3D Animated Poster, Objects in the real world, these from 2D Stickers, 3D Stickers and Reveal an object. So that we can make a Tracker, I will create a new document, we will say that the function is similar, only in the cas...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 3: Tracking of Planes and Images
Paul Brown
By Paul Brown
Paul Brown is a freelance 3D generalist, does motion graphics , medical and scientific animation, and augmented reality filters. He trained as a graphic designer at UNAM, and specializes in creative code for animation. He is passionate about exploring the fields of virtual reality and augmented reality. He began his career, working in advertising agencies with brands such as American Express, DIAGEO (Guinness, Jhonny Walker, Ciroq, etc.), Sauza, Helvex, among others, creating characters for advertising campaigns, corporate videos, stands , graphic identities, POP and architectural visualizations.
For a few years, he has worked as a freelance for different brands and agencies worldwide, developing motion graphics , graphic packages for TV, augmented reality filters, modeling and 3D animation, as well as medical and scientific visualization.
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