Introduction to ZBrush
Course 1: Fundamentals of digital sculpting and ZBrush interface: What are the Brushes and what are they for?
By Luis Alberto Gayoso Berrospi , 3D Artist
About the video: What are the Brushes and what are they for?
Overview
“Now I will show you the types of brushes and the differences between them. This theory will allow you to understand why it is so similar to the use of traditional tools. To sculpt it has been said! ”
In this video lesson Luis Alberto Gayoso Berrospi addresses the topic: What are the Brushes and what are they for?, which is part of the Domestika online course: Course 1: Fundamentals of digital sculpting and ZBrush interface. Open the software for the first time and discover the multitude of tools it offers.
Partial transcription of the video
“ZBRUSH COURSE 1 LESSON 4 What are brushes and what are they for? Now you will know the most important ZBrush tool, the Brushes or Brushes. To sculpt it has been said! What we will see in this lesson are very important tools called Brushes or Brushes and they are located on the left side. The default brush that is active is the Standard brush. If I rest my mouse on this icon, tells me that the selection that is active is the Standard brush. If I click, I will find different types of brushes that ZBrush offers me. Now what are brushes? Brushes are the tools in charge of the sculpture in ZBrus...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 1: Fundamentals of digital sculpting and ZBrush interface
Luis Alberto Gayoso Berrospi
By Luis Alberto Gayoso Berrospi
Luis Gayoso has extensive experience producing digital, animated, design, and illustrated content, as well as a proven track record with composition and post-production for diverse digital media, including graphic advertising, digital production for TV, animated short films, and feature films.
He has worked with different agencies, production houses, brands, and companies in the field and has served as instructor of 3D animation and visual effects at different design and digital production training institutions.
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