Adobe Photoshop for Concept Art
Course 4 - First Sketches: Practice: preparing the sketch
By Nacho Yagüe , Concept Artist
About the video: Practice: preparing the sketch
Overview
“Now that we have learned how to use our brushes, I am going to teach you how to create the first sketches of our character by exploring basic and easy to read shapes. Remember; don't focus on the detail, only the shape.”
In this video lesson Nacho Yagüe addresses the topic: Practice: preparing the sketch, which is part of the Domestika online course: Course 4 - First Sketches. Learn how to use the brush tool and create your first sketch.
Partial transcription of the video
“PHOTOSHOP FOR CONCEPT ART COURSE 4 UNIT 6 Practice: Preparing the Sketch Now that you know how to use your brushes, you'll learn how to create a first character sketch. For this exercise, I'd advise you focus on the shapes, not on the details. Let's get to it. For this exercise, it's key that you make as many sketches as you see fit. We'll be creating some schematic sketches with a single brush in a single layer. Simple stuff. You just need to focus on the shape, on the silhouette of your character. Don't worry if it doesn't look realistic or detailed, or if you don't get your proportions t...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 4 - First Sketches
Nacho Yagüe
By Nacho Yagüe
Nacho Yagüe began his career as a concept artist working for different Spanish studios, including Tragnarion and GRIN, where he participated in projects such as Wanted: Weapons of Fate. He continued his career at Ubisoft Barcelona, serving as art director and concept artist. By 2011, he had begun working abroad, taking part in the development of Assassin's Creed 3: Liberation at Ubisoft Sofia in Bulgaria.
He also worked as a senior concept artist at Ubisoft Toronto through 2017, creating the artwork for renowned video games such as Splinter Cell: Blacklist, Assassin's Creed Unity, and Watch Dogs 2. He later returned to Barcelona to join Gameloft as the studio's art director.
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