Introduction to Unreal Engine 4 for Scene Design
Course 5: Illumination and Post Process Effects: Practice
By Guillermo Moreno , Technical Lighting Artist
About the video: Practice
Overview
“In this lesson we will review what we have learned, we will render our scene in a small video and a Screenshots.”
In this video lesson Guillermo Moreno addresses the topic: Practice, which is part of the Domestika online course: Course 5: Illumination and Post Process Effects. Configure the illumination and the post process effects to achieve a unique look.
Partial transcription of the video
“In this lesson. we will explore how to render a video and capture screenshots of our progress. I'll guide you through the process step-by-step. ensuring you understand how to do it effectively. Once we have our final composition. we'll return to the Sequencer. where we'll craft a sequence that's a bit more intricate than before. After rendering it. we'll capture high-resolution images using cameras we've set up earlier. This will complete the Basics section and bring us closer to mastering this process. Unreal concentrated on stage attire and scene design. emphasizing visual storytelling an...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 5: Illumination and Post Process Effects
Guillermo Moreno
By Guillermo Moreno
Guillermo Moreno is a videogame developer specialized in stage and lighting composition, he dedicates his professional life to creating fantasy environments that contribute to a story. He worked for two years at TequilaWorks, a video game studio located in Madrid, Spain, and then worked at Out of the Blue Games, a studio specialized in narrative puzzle games, his true specialty and vocation.
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