Introduction to Unreal Engine 4 for Scene Design
Course 3: Foliage and Materials: materials
By Guillermo Moreno
About the video: materials
Overview
“In this lesson I will teach you how to create a basic material in Unreal Engine 4 and the options offered by the Unreal Shader Graph.”
In this video lesson Guillermo Moreno addresses the topic: materials, which is part of the Domestika online course: Course 3: Foliage and Materials. Discover the foliage tool and learn how to create basic materials.
Partial transcription of the video
“UNREAL ENGINE 4 COURSE 3 LESSON 5 Materials In this lesson we will see how to create a basic material and prepare it for future iterations. Next we will see how to create a material to instantiate it and apply it to our geometry. Although the additional content we download from the Epic Launch, You are already prepared and have the assigned materials, It doesn't hurt that you know how to generate a material, Create an instance of this and apply it to a specific set. To generate a material, the first thing we will do is to go to Content, right click, Create a new folder that we are going to ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 3: Foliage and Materials

Guillermo Moreno
By Guillermo Moreno
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