Introduction to Unreal Engine 4 for Scene Design
Course 2: Configuration and Property Windows: World Outliner
By Guillermo Moreno , Technical Lighting Artist
About the video: World Outliner
Overview
“In this lesson I will explain what the World Outliner is, how we can organize it, what each of the symbols mean, among other concepts.”
In this video lesson Guillermo Moreno addresses the topic: World Outliner , which is part of the Domestika online course: Course 2: Configuration and Property Windows. Configure the software and get to know the project properties window.
Partial transcription of the video
“UNREAL ENGINE 4 COURSE 2 LESSON 4 World outliner Now we will see what the World Outliner is, World Outliner in synthesis is a tool that will help us to organize all our folders and our assets In the face of a final project, I will tell you where it is. World Outliner is located on the right side of the screen and it shows us absolutely everything on the level, either lighting, or asset, components, character collisions, etc. Right now I will explain what World Outliner is for how to manage, how to create folders and how we can make visible or hide certain components. The first thing we are ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 2: Configuration and Property Windows
Guillermo Moreno
By Guillermo Moreno
Guillermo Moreno is a videogame developer specialized in stage and lighting composition, he dedicates his professional life to creating fantasy environments that contribute to a story. He worked for two years at TequilaWorks, a video game studio located in Madrid, Spain, and then worked at Out of the Blue Games, a studio specialized in narrative puzzle games, his true specialty and vocation.
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