Dark Logic Studios (DLS)
Currently building stylized fantasy game assets and environments while learning modern indie game pipelines and worldbuilding workflows.
Main focus areas:
• Stylized low-poly environments
• Fantasy creatures & NPCs
• Modular worldbuilding
• Readable silhouettes for gameplay
• Mobile/indie-friendly optimization
• Cohesive visual storytelling
Exploring AI-assisted workflows alongside traditional game art principles to speed up ideation, iteration, and production consistency.
Current project direction blends:
dark fantasy • cozy stylization • RPG systems • atmospheric environments • creature design
Still learning every day, experimenting constantly, and building toward a cohesive playable world instead of isolated renders.
Dersler
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Video Oyunları için Düşük Poli Set Modelleme
Daniel Gutiérrez tarafından verilen bir kurs
3D ve Animasyon
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Filmler ve Oyunlar için Fütüristik Kullanıcı Arayüzleri
Ernex tarafından verilen bir kurs
3D ve Animasyon


