Modelowanie postaci w programie Maya
Camera and Process of Posed
Kurs prowadzi Fer Aguilera Reyes , Illustrator and 3D Generalist
Data dołączenia: 3 2017
O lekcji wideo: Camera and Process of Posed
Podsumowanie
“Here we will create the camera, we will see how to pose the character and we will import the different scenes that we have worked so that there is only one.”
Na tej lekcji wideo Fer Aguilera Reyes porusza temat: Camera and Process of Posed, która stanowi część kursu na platformie Domestika: Modelowanie postaci w programie Maya. Dowiedz się, jak tworzyć koncepcje i ilustrować postacie 3D.
Podsumowanie kursu: Modelowanie postaci w programie Maya
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Kategoria
3D & Animacja -
Oprogramowanie
Adobe Photoshop, Maya -
Dziedziny
Modelowanie 3D, 3D

Fer Aguilera Reyes
Kurs prowadzi Fer Aguilera Reyes
Fernando Aguilera is an illustrator and 3D artist. His works are characterized by his use of color and exaggerated figures.
Fernando is passionate about 3D illustration. He is fascinated by the freedom that modeling gives him when it comes to discovering new processes and tools. In fact, his work process differs depending on the project at hand, since he focuses more on the idea and how to carry it out than on continuously polishing the same technique.
Throughout his career as a 3D artist and illustrator, he has worked in different fields. At Rockstar VFX he collaborated with the advertising department, at Zebra Studio he developed his work as a 3D generalist, at Lienzo he modeled for video games, and at Huevo Cartoon he worked as a lightning artist.
- 98% pozytywnych ocen (195)
- Liczba uczestników: 3.675
- 26 lekcji (5 h 19 min)
- Dodatkowe zasoby: 13 (liczba plików: 6)
- Online i we własnym tempie
- Dostępne w aplikacji
- Audio: Hiszpański
- Hiszpański · Angielski · Portugalski
- Poziom: Średnio zaawansowany
- Dostęp nielimitowany na zawsze