3D-personagemodellering
Knowing Zbrush: interface and environment
Een cursus van Luis Gomez-Guzman , 3D Modeler and Sculptor
Lid geworden in december van 2013
Over de videoles: Knowing Zbrush: interface and environment
Samenvatting
“In this lesson I teach you how to configure your own ZBrush interface to have the most basic tools at hand. In addition, we will see the most used options and I will give you some tricks for beginners that will be of great help to your bust.”
In deze videoles behandelt Luis Gomez-Guzman het onderwerp: Knowing Zbrush: interface and environment, dat deel uitmaakt van de online cursus van Domestika: 3D-personagemodellering. Ontwerp de buste van een digitale sculptuur met Zbrush.
Samenvatting van de cursus: 3D-personagemodellering
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Categorie
3D en animatie -
Software
ZBrush -
Domeinen
3D-modellering, 3D-ontwerp, 3D, 3D-karakterontwerp, Ontwerp van personages

Luis Gomez-Guzman
Een cursus van Luis Gomez-Guzman
Luis Gómez Guzmán is a veteran 3D artist specializing in modeling, sculpting, and texturing.
He began his career as a modeler and animator in Madrid before moving to England to work in 3D animation for video games. When he was starting out, much of what he knew he had taught himself, although he quickly honed his skills in professional settings.
He loves animation and has collaborated on advertising, video game, and audiovisual production projects with studios such as Fathom Interactive and Enne Entertainment Studios. In 2004, he produced his first animated short film titled Garto, which he directed and scripted himself.
- 93% positieve beoordelingen (378)
- 7.508 studenten
- 15 lessen (3u 54m)
- 4 aanvullende bronnen (2 bestanden)
- Online en in je eigen tempo
- Beschikbaar in de app
- Audio: Spaans
- Spaans · Engels · Portugees
- Niveau: Beginner
- Onbeperkte toegang voor altijd