Alexander Campos
3D Environment Artist / Game Development
3D Artist with experience in creating Assets, Baking, Rendering and knowledge in Unreal Engine, 3ds Max, Zbrush, Adobe Photoshop, Quixel Suite, Substance Suite, and Marmoset Toolbag with active learning, goal orientation, and interest in developing in areas such as 3D Environment Art, PBR Materials creation and Art Fundamentals.
Cursussen
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Inleiding tot hard surface-modellering
Een cursus van Victoria Passariello Fontiveros
3D en animatie
Professionele gegevens
- Alexander Campos – @alexandercamposz
- 3D Environment Artist
- alexcz.artstation.com
- Open voor vacatures freelance o contract
Scholen
Lid geworden in juni van 2019









