Alvaro Juarez

Alvaro Juarez

3D Environment Artist

Cidade do México, México

Alvaro Juarez

I have experience in creating optimized assets for AAA productions in the video
game area, with knowledge and experience of the complete Pipeline:
- High-Poly: Organic and Hard-Surface.
- Nanite.
- Low-Poly.
- Uv's.
- Bakes (Normal, Ambient Occlusion, Curvature,World Space Normals, Position and Thickness maps)
- Texturing (Emissive, Alpha)
- LOD's
-Blueprints (Game Engine)

Listas de cursos

Projetos

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Instituições de ensino


Ingressou em Dezembro de 2018
4
Cursos
3
Projetos
6
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