Prototyping en productvisualisaties in Cinema 4D
Modeling our gadget - Part I
Een cursus van Aarón Martínez , Designer and Illustrator
Over de videoles: Modeling our gadget - Part I
Samenvatting
“Once we have defined how our gadget of the future will be and we made a couple of sketches, the next thing is to trace it in an illustrator in order to export the strokes and from these start to model.”
In deze videoles behandelt Aarón Martínez het onderwerp: Modeling our gadget - Part I, dat deel uitmaakt van de online cursus van Domestika: Prototyping en productvisualisaties in Cinema 4D. Leer 3D-objecten bedenken, modelleren en presenteren vanuit vectorelementen.
Samenvatting van de cursus: Prototyping en productvisualisaties in Cinema 4D
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Categorie
3D en animatie -
Software
Adobe Illustrator, Adobe Photoshop, Cinema 4D -
Domeinen
3D-modellering, 3D, Animatie, Fotografische postproductie, Motion Graphics, Traditionele illustratie

Aarón Martínez
Een cursus van Aarón Martínez
Aarón Martínez is an illustrator and product designer who creates functional, yet visually stimulating art inspired by the colors, materials, and textures around him. His versatile illustration style has allowed him to create content for a wide variety of industries, from 3D characters for advertising and product design to models of cancer-detection machines.
He works as a freelance illustrator and designer for brands and agencies including Autodesk, Nexus Studios, Enormous Brands, Cisco, Grupo W, Volkswagen, Flock, Moi, BBmundo, Usbek & Rica, and History Land. When he's not designing, he teaches classes on 3D modeling and vector illustration.
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