
By the hand of Rafa Carmona - 3D artist specialized in development and production of series for TV, Motion Graphics, Product Design and characters - you will learn to design, model and animate a character in 3D and to render and post-produce an animation project in the simplest way.
1 pelajaran & 1 unduhan

1 menit, 1 detik

1 menit, 1 detik

1 menit, 1 detik

1 menit, 1 detik

1 menit, 1 detik

1 menit, 1 detik
You will begin to know a little better the work of Rafa Carmona and some of his most important works as Pocoyo, Jelly Jamm or Glumpers among others. In addition you will discover his references as much of animation as of development of personages.
Then you will learn how the process of construction and preparation of the model for animation is developed starting from the design, modeling, illumination and shading of the character until the rigging of the extremities, the mesh and the final testing.
Later Rafa will teach you the keys of the animation, the cycle to get your character to walk or run and render it.
The last part of the course will deal with the post-production and the realization of touch-ups of color, brightness, contrast, etc. in After Effects.
Once the character comes alive, you will export it and get a fun animation.
WHAT IS THE FINAL PROJECT OF THE COURSE?
You will create a loop animation of a 3D animated character. Based on a classic appliance.
Crearás una animación en loop de un personaje animado en 3D, basado en un electrodoméstico clásico.

To lovers of Animation, 3D, models or video games. Also for graphic designers, illustrators or anyone interested in learning to animate a character of their own.
Basic knowledge of 3D and Cinema 4D is essential. In addition, you will need pen and paper, internet access and the latest versions of Cinema 4D, Photoshop and After Effects.

Recomendadisimo de mis cursos favoritos!!
Fun and great intro :)
Siento que se invierte mucho tiempo en cosas triviales y aspectos primordiales como riggin y animación se tocan muy apresuradamente
O professor demonstra muita clareza e seguranca em transmitir o conhecimento! Muito bom mesmo!
Normalmente nos toma demasiado tiempo hacer algo semi profesional, con este curso logre entender el mejor camino para lograr algo profesional, alcanzable y comercial

Introduction
Construction and preparation of the model for animation
Animation
Post-production
Proyek akhir
Nikmati belajar dari rumah tanpa jadwal tetap dan dengan metode yang mudah diikuti. Anda bisa mengatur kecepatan belajar Anda sendiri.
Pelajari metode dan teknik berharga yang dijelaskan oleh para ahli terkemuka di sektor kreatif.
Setiap pakar mengajarkan apa yang paling mereka kuasai, dengan pedoman yang jelas, semangat yang membara, dan wawasan profesional dalam setiap pelajaran.
Jika Anda anggota Plus, dapatkan sertifikat khusus yang ditandatangani oleh pengajar Anda untuk setiap kursus. Bagikan di portofolio, media sosial, atau di mana pun Anda suka.
Video berkualitas tinggi, jadi Anda tidak akan melewatkan satu detail pun. Dengan akses tak terbatas, Anda dapat menontonnya sesering yang Anda butuhkan untuk menyempurnakan teknik Anda.
Ajukan pertanyaan, minta masukan, atau tawarkan solusi. Bagikan pengalaman belajar Anda dengan siswa lain di komunitas yang sama bersemangatnya dengan Anda dalam hal kreativitas.
Komunitas ini merupakan rumah bagi jutaan orang dari seluruh dunia yang ingin tahu dan bersemangat untuk mengeksplorasi dan mengekspresikan kreativitas mereka.
Domestika menyusun daftar guru dan memproduksi setiap kursus secara internal untuk memastikan pengalaman belajar daring berkualitas tinggi.
The course is aimed at an intermediate level, so it’s recommended to have basic skills in 3D modeling and Cinema 4D before starting.
You’ll need Cinema 4D installed on your computer and access to After Effects for post-production. A graphics tablet is also recommended for sketching, along with visual references for inspiration.
You’ll learn how to create 3D characters from initial sketches all the way through to final animation, including modeling, texturing, rigging, lighting, animating, rendering, and exporting animated gifs.
The course teaches you how to analyze and use toy design references and real-world objects to inspire and ground your original character creations, making the most of unique shapes, textures, and details.
Yes, the course covers rigging, bone system creation, and weight painting techniques to properly prepare characters before animating.
Yes, you’ll learn how to animate walk cycles, apply squash & stretch, and create expressive, natural movements for 3D characters.
The course covers applying materials, advanced texturing, and setting up lighting rigs to give your 3D characters a professional finish.