Bravo Company

We create mobile games that are incredibly fun and can be enjoyed by players for a very very long time. We approach development as “data driven artists” who believe that an idea is only good if it works for the players. That’s why we develop in rapid iterative phases, being both passionate and data driven.

We have previously worked for renowned companies (Wooga, King, Wargaming, Good Games and Peak among others). We have shipped and worked on games that have generated hundreds of millions of euros, including a top 50 grossing game that our co-founder led from inception to release. We also have a couple of failures under our belt which qualify us even further for success.

Ficha profesional


Se unió en septiembre de 2020