RIOT VALORANT CONSOLE SERIES
por Javier Dominguez @oupi
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I had the opportunity to work again for Riot Games, this time in an extraordinary way, as the assigned task was to create a physical reward—specifically, a poster for the winners of the first Valorant competition on consoles.
The project was divided into two parts: the illustration part, where I had complete creative freedom to develop the composition, and the graphic design part, which I carried out in an orientation and schematic way. This allowed the company to format everything related to the tournament, add the official elements, and balance the final result.
This tournament was divided into three different stages: "Ignition," followed by "Blast," and finally "Afterburn."
For this reason, together with the company LAG, we decided to create different variants using the aesthetic elements from the illustration (explosions) and applying color modifications to match the name of each stage. This also helped generate a distinct feeling for each poster.






1 comentario
Exceptional, your work unravels stories buried deep within the soul—each piece an echo of dreams nurtured in secrecy! The subtlety of your technique breathes authenticity; it’s as if you’ve unlocked a door to an unseen dimension of inspiration! 🌊
How has your project style evolved over time, and what influenced these changes?
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Att. Rod Lovell
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