TEMPLARS: The New Generation - Game and Movie Project 2009-2015
por HIGINIO GALLEGO JIMÉNEZ @fantasticuniverse
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Year 2076.
The Knights Temple is back. The World need them.
The chosen, four young, direct descendants of Templar, are our last hope. Counted with the help of a special suit that creates a super-armor.
The hidden treasure most precious of all times, it has been robbed.
If it fall in wrong hands, everything we Know will disappear.
The 4 countries most powerful of world with your armies, the Vatican with your dark assassins, treasure hunters, a traitor, warrior angels and Lucifer with your army of devils, want the hidden treasure.
The Knights Templar existed and they are still among us.
Why they are still?
What are their objetives?
What are their missions?
Now they must go out to restoring the hidden treasure which was for centuries has protected to World.
The future is in their hands.
To be continued…
ORIGINAL IDEA: Higinio Gallego Jiménez.
(Copyright Templars: The New Generation © 2009-2015. All rithgs reserved)







Using "Celtx - Free Scriptwriting & All-In-One Production Studios" in my project "TEMPLARS: The New Generation".
After 3 months of writing, and I have finished the final synopsis of my project "TEMPLARS: The New Generation". Forty pages packed with great action story, suspense, intrigue, secrets, betrayals, fantasy and technology.
Timeline:
2009 Born the idea as a game project during MASTER OF DESIGN AND PRODUCTION OF VIDEO GAMES at CICE.
2010 Writing the first 6 pages of the final synopsis. Record the idea on "Intellectual Property Registry of Madrid"
2012-2014 Development Concept art.
2014 Rewriting of the first 6 pages of writing more than 34 new pages.
2015-2016 Rewriting history, are now 40 pages.
Now the project is intended for a trilogy of films.








"LEVEL FLOW CHART ( Expectación)+ INTEREST CURVE (Ritmo del Juego)" based on the original document by SUN MOON HWANG.






















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