Doña Victoria
Doña Victoria
by Gerard Martínez Sánchez @gmsphoto_96
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Hello everyone!
Today I'm excited to share with you this adorable grandmother named Doña Victoria.
She started as a small sculpting practice, and since I liked the result, I decided to take her to completion.
She was modeled in ZBrush, with retopology and UVs done in Autodesk Maya. Texturing was done in Adobe Substance Painter, posed in Character Creator 4, and rendered with Arnold.
I hope you like her!


1 comment
mossholly1993
We hope to see those images soon! When it comes to lighting and shading in Arnold, one of the most important things is to understand how the different types of lights and shadows you can create work. Experiment with area lights and spot lights to see how they affect the scene. Also, be sure to use soft shadows and work with the color of the lights to create a realistic environment. Another recommendation is to always use real-world references to adjust your materials and textures. For more tips and techniques, I recommend you visit this page https://casinochileonline.net/resenas/casino-jefe[/url , where it is often They discuss rendering and texturing topics that could be of great help for your projects. I hope you find these tips useful and continue to improve your skills!
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