Diego Miguez de Soto
I am an enthusiast animator 3D, 3D generalist and VFX artist.
Having done my training course adding up 4 school years in 3D animation and VFX, I worked in the domain as the animator and generalist 3D artist during more than 7 years. I master the 3D Studio Max software (including plugins: VRay, Smoke FX, Krakatoa, RayFire), Mudbox, ZBrush, Marvelous designer, Substance pinter, Photoshop, Illustrator, After-party Effects, PF Track, as well as Maya, Real Flow, Vue xStream and now learning Houdini FX.
I am used to the challenges but especially to the importance of the respect for schedules, I find this stimulating aspect.
I like the teamwork and all that it involves. I love what I do and always want to learn, having new experiences. I adapt myself easily to the new challenges.