Learn the basic principles of UX and UI to design the interface for an app with Sketch
For virtually all current problems there is a solution in the form of mobile application and if not, you can design yourself that app according to your needs. Christian Vizcarra, Senior UI & UX Product Designer, has been working in this sector for more than eight years and has been recognized by CSS Design awards, Behance and Awwwards for the high quality of its digital products.
In this course you will learn all the processes to design a mobile application, from the identification of the need and its solution to the design of the interface in Sketch.
What's included in this course?
The first thing you will do is meet Christian Vizcarra, who will tell you about his professional career to become UX & UI Designer and his experience working around the world for different startups and companies.
You will be introduced to the world of applications, where you will see what are the differences and similarities between UX and UI, and the importance of good design in an app.
All digital product must respond to a need, therefore, one of the first things you should do is identify a real problem in your day to day that you can solve with an app.
Then, you will look for the solution to your problem. You will make a brief search of applications to have them as reference and you will create an inspirational moodboard.
You will apply the UX bases to define the main screens of the application and the objective of each, or in other words, the user's experience. You will learn what an wireframe , what it is for and Christian will give you some tips to create your own.
You will learn the basic fundamentals of UI - color, typography and iconography - and put them into practice in Sketch; In addition, you will discover the native components of iOS and Android, to design the screens with all the key elements.
Finally, you will share your project in some networks recommended by Christian to get feedback from other professionals, improve your proposal and make your app known.
What is this course project about?
You will make two or more screens of an application that represents the solution to a day-to-day problem with strategic criteria at visual level (UI) and experience (UX).
Who is it for?
To designers who want to migrate to the UI / UX world and to anyone interested in having a different perspective on how to design digital products.
You will need to have basic design knowledge and know the interface of Sketch, but you can use other interface design programs such as Figma, Adobe XD, Invision Studio, among others.
On the materials, you will need a computer with Sketch (or your favorite program) installed.
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Christian Vizcarra is Senior UI / UX Product Designer and Digital Strategist with 360 product vision thanks to his beginnings in Marketing, 3D, video and Social Media. For 8 years she has been mainly dedicated to creating digital products, designing websites, applications and all kinds of interfaces for companies and startups in countries such as Spain, Canada, the United States, China and Brazil, among others.
As passionate about ideas, he always explores new ways to learn new skills and techniques to evolve as a designer, from there his personal project called The Design Project is born, a challenge of 60 days of non-stop design. His work has been recognized by Awwwards, Behance and CSS Design Awards.