Environment Building in Cinema 4D and Octane
Gathering Materials and Assets
A course by Nina Marie , 3D Generalist and Retoucher
Design stunning imaginary worlds with World Creator, Cinema 4D, Octane, and Photoshop. Elevate your portfolio with immersive environments.
About the video: Gathering Materials and Assets
Overview
“Assets are a necessary thing for any 3D world. You typically can’t have an environment without rocks, trees, shrubs or some sort of object in the scene. Here we will cover where you can find or buy pre-created assets for your project.”
In this video lesson Nina Marie addresses the topic: Gathering Materials and Assets, which is part of the Domestika online course: Environment Building in Cinema 4D and Octane. Design stunning imaginary worlds with World Creator, Cinema 4D, Octane, and Photoshop. Elevate your portfolio with immersive environments..
Partial transcription of the video
“In the last lesson, we found our inspiration for our landscape and we sketched a concept. In this next lesson, we'll begin gathering our assets that are needed to make the scene. Once we have our sketch set up, we will need 3D assets that we want to bring into our scene. And it's not entirely realistic and it's also not the norm to create every tiny little piece of asset ourselves. We could rely on what we can find on the internet that's already been done professionally and is ready to purchase. So these are some of my recommended go-to sites. It all really depends on what you'll need, but ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Environment Building in Cinema 4D and Octane
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Category
3D & Animation -
Software
Adobe Photoshop, Cinema 4D, OctaneRender, Substance Painter, ZBrush -
Areas
3D, 3D Design, 3D Modeling
A course by Nina Marie
Nina Marie Girod is a renowned 3D generalist and retoucher from New York, with over five years of experience in digital creation. She currently works as a Senior CGI Artist at a design agency in New York, where she has contributed to projects displayed in iconic locations like Times Square.
Specializing in full digital sceneries, product modeling, and creature sculpting, Nina has collaborated with well-known brands, bringing her unique vision and talent to life in visual form. Her focus on realism and visual storytelling has led her to create works that stand out not just for their technical quality, but for their ability to tell captivating stories.
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- 21 lessons (4h 42m)
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- Level: Intermediate
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