# Mobile-First Design with Figma: Concept, Design, and Prototyping | Domestika

> A course by Lucas Nikitczuk · Web & App Design · Beginner
> 17 lessons (3h 27m) · 100% of the 35 student ratings are positive

Over time, there has been a clear evolution from desktop to mobile design. Now more than ever, we want fast, useful, and accessible information at any given moment. This is something that designer Lucas Nikitzcuk, founder of multi-award winning Latin American design studio Estudio NK, factors into all his projects.

In this online course, he teaches you how to create an experience for web users by designing interfaces for small screens. Delve into the UX/UI world with Figma and learn how to develop a concept for any mobile website from scratch.

## Who is this online course for?

Anyone who wants to learn new ways to imagine, design, and create memorable websites.

## What is this course's project?

Design an impressive one pager for a brand, from the research phase to preparing your files for the development team.

## Requirements and materials

To take this course, you need basic knowledge of UX/UI design and a computer with Figma installed.

## Content

### Introduction

Hello! I welcome you to my Domestika course. Thank you very much for joining!

 I am convinced that good projects are made between committed and passionate people who share a common goal. For that, at this stage we will begin by getting to know each other, I will tell you a little about my career, work, credentials, influences and how I went from having the desire to live from design to being one of the most Awwwards-awarded studios in Latin America.

### Understand and prepare for the mobile world

In this unit you will get to know in depth the digital world with a strong mobile imprint in order to effectively create a high-impact web design that meets the objectives defined by the client.

### UX/UI design of a high impact onepage

This unit will shape the contents previously organized for the onepage. You will also understand the concepts of the golden circle, prototypes in low, medium and high definition. I will then bring my design to life through the use of interactive components and prototypes.

### From design to development

A mobile design isn't ready until it comes to life. That is why it is very important to know how you should send your final files to the development team or, in case you are the one who carries out the programming yourself, you can have everything you need in an organized way. You should also be able to clearly and effectively review how the FrontEnd of your design is turning out without losing control of a single pixel. In this unit I will teach you how to do it.

## Audio and subtitles

**Audio:** Spanish

**Subtitles:** Spanish, English, Portuguese, German, French, Italian, Polish, Dutch, Turkish, ro, id

[Mobile-First Design with Figma: Concept, Design, and Prototyping](https://www.domestika.org/en/courses/3273-mobile-first-design-with-figma-concept-design-and-prototyping)
