# Introduction to Voxel Art for Character Design | Domestika

> A course by Zach Soares · 3D & Animation · Beginner
> 24 lessons (5h 14m) · 93% of the 95 student ratings are positive

Step into the Voxel art universe, to create your own fantasy character made entirely of 3D cubes with Zach Soares, a self-taught Voxel artist with almost a decade of experience in the field. Start from the very basics and work your way up to creating a full Voxel render from scratch. 

Learn how to model, rig, and animate your character, going through scale and color technique, learning Zach’s blocking and animating methodology, and push yourself into a new creative challenge made entirely of 3D blocks.

## Who is this online course for?

This course is for anyone who wants to learn about Voxel art, beginners included, who want to push themselves to new creative challenges.

## What is this course's project?

Create a Voxel art character and their surroundings using 3D blocks. Zach creates a female character in a mechanical context which you can do along with him.

## Requirements and materials

Knowledge of how to use Qubicle, Maya, and Unity will be useful. However, each software will be explained throughout the course. 

You will need a computer, the Qubicle software, as well as other software you want to use to model and animate your character, such as Maya and Unity.

## Content

### Introduction

In this unit, you will learn about my history around voxel art and game development. Where I started and how I learned what I learned based on my influences. Additionally, I will briefly share with you the influences I picked for the piece of work you’ll be doing over the coming lessons.

### Resources to Save Your Day

In this unit, you will learn how to formulate solid ideas and how to build off of them. Starting with words you will be developing them into full concepts you can visualize before sitting at your computer. You will also learn what tools could help you throughout the brainstorming process.

### Producing Your Voxel Art

This lesson will cover the basics of modeling a character through voxel art. I like to follow a reductive form of modeling, which feels like sculpting in a more traditional sense. I recommend you do that since it might be easier to visualize what something might look like from a blur instead of looking at a blank sheet of paper. 

We’ll break down my process, and work through the beginnings of this character together.

### Putting Your Art Out to the World

At this point in the course, you will be learning how to take what you have made and finalizing it for social media. The aim is to understand how best to get your message across so you can build an audience for your work.

## Audio and subtitles

**Audio:** English, Spanish (Latam), French, Italian, Portuguese, Turkish

**Subtitles:** Spanish, English, Portuguese, German, French, Italian, Polish, Dutch, Turkish

[Introduction to Voxel Art for Character Design](https://www.domestika.org/en/courses/1404-introduction-to-voxel-art-for-character-design)
